Download New Method for Analysis and Modeling of Nonlinear Audio Systems
In this paper a new method for analysis and modeling of nonlinear audio systems is presented. The method is based on swept-sine excitation signal and nonlinear convolution firstly presented in [1, 2]. It can be used in nonlinear processing for audio applications, to simulate analog nonlinear effects (distortion effects, limiters) in digital domain.
Download Chebyshev Model and Synchronized Swept Sine Method in Nonlinear Audio Effect Modeling
A new method for the identification of nonlinear systems, based on an input exponential swept sine signal has been proposed by Farina ten years ago. This method has been recently modified in purpose of nonlinear model estimation using a synchronized swept sine signal. It allows a robust and fast one-path analysis and identification of the unknown nonlinear system under test. In this paper this modified method is applied with Chebyshev polynomial decomposition. The combination of the Synchronized Swept Sine Method and Chebyshev polynomials leads to a nonlinear model consisting of several parallel branches, each branch containing a nonlinear Chebyshev polynomial following by a linear filter. The method is tested on an overdrive effect pedal to simulate an analog nonlinear effect in digital domain.
Download Non-Linear Identification of an Electric Guitar Pickup
Physical models of electric guitars are still not very widespread in the scientific literature. Especially, the description of the non linear behavior of pickups still requires some refinements. This paper deals with the identification of pickup non linearities based on a Hammerstein representation, by means of a specific experimental set-up to drive the pickup in a controlled way. A comparison with experimental results shows that the model succeeds in describing the pickup when used in realistic conditions.
Download Experimental Study of Guitar Pickup Nonlinearity
In this paper, we focus on studying nonlinear behavior of the pickup of an electric guitar and on its modeling. The approach is purely experimental, based on physical assumptions and attempts to find a nonlinear model that, with few parameters, would be able to predict the nonlinear behavior of the pickup. In our experimental setup a piece of string is attached to a shaker and vibrates perpendicularly to the pickup in frequency range between 60 Hz and 400 Hz. The oscillations are controlled by a linearizion feedback to create a purely sinusoidal steady state movement of the string. In the first step, harmonic distortions of three different magnetic pickups (a single-coil, a humbucker, and a rail-pickup) are compared to check if they provide different distortions. In the second step, a static nonlinearity of Paiva’s model is estimated from experimental signals. In the last step, the pickup nonlinearities are compared and an empirical model that fits well all three pickups is proposed.
Download Bistable Digital Audio Effect
A mechanical system is said to be bistable when its moving parts can rest at two equilibrium positions. The aim of this work is to model the vibration behaviour of a bistable system and use it to create a sound effect, taking advantage of the nonlinearities that characterize such systems. The velocity signal of the bistable system excited by an audio signal is the output of the digital effect. The latter is coded in C++ language and compiled into VST3 format that can be run as an audio plugin within most of the commercial digital audio workstation software in the market and as a standalone application. A Web Audio API demonstration is also available online as a support material.